For those of you who are unfamiliar, DotA (long for Defense of the Ancients) is a special scenario from the real time strategy game Warcraft III, where the player's goal is to defeat the enemy's "ancient" in the other corner of the map with the help of his champion and AI-controlled small helpers. So what happened is that avid DotA players realized how fun this scenario is and many of them decided to branch out and make new similar games, and eventually this movement evolved into something more than just a sub-genre of RTS games.
Now I'm not a pro DotA or LoL player, but I believe that I played enough of LoL to get a good image and understanding of this game, but by no means is this an in-depth review. Also, due to the nature of the game, I will divide my review into two parts: In-game and Summoner Menu.
Things get really hot when you reach the enemy's camp